Stud Poker Starting Hands
And, frankly, there are so few starting hands that are worth playing in 7-Card Stud, that impatient stud players often jump at the chance to just have something worth pursuing. Stud-Eight does have an exception to this general rule because an Ace unconnected to two other wheel cards (2, 3, 4, or 5) has value as a starting hand. However, only 20 of the 1096 hands in the last category meet that definition and these hands will only occur 1.36% of the time. The following terminology is useful for discussing starting hands in Seven-Card Stud High-Low poker. The table below defines 12 types of starting hands along with a description and an example of each. The twelve types of starting hands can be sorted into five broad categories that describe how they play.
Fundamentals of Poker - Seven Card StudMason MalmuthTwo Plus Two Magazine, Vol. 8, No. 7- General Guidelines
- Seven Card Stud
- Limit Texas Hold'em
There are four main categories of starting hands in seven-card stud: Three of a kind, also referred to as rolled-up trips; big pairs; small and medium pairs; and the drawing hands. There are also some other hands that you occasionally should play, but a discussion of them is beyond the scope of this book. However, the starting hand quiz that follows this section provides a few tips on how to play some of these additional hands.
Three of a kind.
This is the best starting hand in seven-card stud, but you won’t get it very often — in fact, on the average of only once in every 425 times you are dealt in.
Because rolled-up trips are so strong, it usually doesn’t matter how you play them. Still, you don’t want to be dealt three queens and win only the antes. So if you are in an early position and think a raise will drive out the other players, you should just call. On the other hand, if several players are already in the pot before the action gets to you, your raise is unlikely to make them fold. But remember, although three of a kind is a powerful hand, it’s not invincible and occasionally does get beat.
Big pairs.
The big pairs are almost always playable and should be played aggressively. The exception is if you are likely to be up against someone who holds a larger pair. In this case, you should consider throwing your hand away, unless your kicker — the side card to your pair — is higher than your opponent’s probable pair.
When you play a big pair, you generally go all the way to the river. However, if your opponent pairs his third-street card (known as the door card) or makes something else threatening — such as a four flush on board — you should usually fold.
Small and medium pairs.
Determining whether to play a small or medium pair can be fairly complicated. The two most important considerations are the availability of the cards you need — that is, whether your hand is live — and the size of your kicker. As already noted, a high card can add value to your hand. Nevertheless, playing a pair of fours when you can see a four across the table is usually a mistake — even if your kicker is an ace.
The drawing hands.
Hands such as three flushes and three straights are often playable. Again, the cards you need must be available, and having a high card is helpful especially if you are heads up. Unlike the pairs, drawing hands have no present value; you play them because they have the potential to become very strong.
Starting Hand Quiz
1. You have been dealt two aces, one in the hole and one up. What should you do?
Raise or reraise when the action gets to you. A pair of aces plays best in a short-handed pot, so raise it up.
2. You have been dealt a three flush, but four of the flush cards you need are out and someone has already raised. What should you do?
Throw your hand away, as it’s just too difficult to make your flush.
3. What if the pot is not raised?
For the same reason, you still should throw your three flush away.
4. You have only three high cards, but the first five players have mucked their hands. What should you do?
Go ahead and raise.
5. What if several players have already entered the pot?
Throw your hand away. High cards play best against a small number of opponents.
6. Someone in an early position raises with a king up, and you have a pair of nines. Do you play?
Not usually, as your opponent’s raise from early position indicates that he likely holds a pair of kings. Consequently, to play under these circumstances, you need more than just a pair of nines.
7. You have a small three straight with a gap. You are in a late position, and several players have just called the bring-in. Do you play?
Usually. If you can get in cheaply and are fairly certain you won’t be raised, you can play some weaker hands. However, be careful. If you get caught up in the action, you will begin to play too many hands.
8. You have rolled-up sixes, and three players have already entered the pot. What should you do?
Raise it up. You have a great hand, so get more money into the pot.
9. Several players are already in, and you have a three flush. Should you raise?
No, as you still have a long way to go. Raise only if you have three cards to a straight flush.
10. Suppose you have a small buried pair and the pot is raised. Do you play?
Only if there are several players in the pot and your cards are live.
11. When you have a close decision concerning whether to play a hand, what should you consider?
How well those opponents already in the pot play. The better they play, the less inclined you should be to play.
12. How do you adjust the hands you should play if a jackpot is offered?
If the jackpot is small, you should not play any differently than you normally would. But when the jackpot has become large, it makes sense to play hands that contain a small pair or an ace if aces full or better is the required losing hand. If four of a kind is the required losing hand, you should play your small pairs. But don’t get carried away. A hand like the
is still terrible and should be discarded.
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